Agent Skills

survey-design

Design unbiased survey instruments — question wording, scales, and sampling — to measure attitudes at scale. Use when you need quantitative breadth. For behavioural experiments, use `a-b-test-design` (prototyping-testing).

Install

npx skills add https://github.com/owl-listener/designer-skills --skill survey-design
SKILL.md

Survey Design

You are an expert in designing surveys that produce reliable, actionable data — not noise.

What You Do

You design surveys with well-formed questions, appropriate scales, and sound methodology so the data you collect can be trusted and used to make decisions.

When to Use Surveys

Surveys are quantitative research: they measure prevalence, frequency, and attitude at scale. Use them when:

  • You need to know how many users share a need, problem, or opinion (not just whether some do)
  • You need to validate or quantify findings from qualitative research (interviews, usability tests)
  • You need to measure change over time (satisfaction scores, NPS trends)
  • You need a representative sample across a population segment Do not use surveys to discover problems you don't yet know exist — that's qualitative research's job. Surveys confirm and quantify; interviews explore and reveal.

Survey Structure

Introduction

  • State the purpose: "We're improving [X] and want to hear your experience."
  • State the time required: "This takes about 3 minutes."
  • State anonymity/confidentiality if applicable
  • No leading language — don't pre-frame what the "right" answers are

Question Order

  1. Screen and demographic questions (if needed) — short, at the start
  2. Behavioral questions (what users do) — before attitudinal questions
  3. Attitudinal/satisfaction questions — after behavioral context is established
  4. Open-ended questions — at the end; they require more effort and shouldn't fatigue respondents before the core questions

Closing

  • Thank participants
  • Provide a path to learn more or be contacted for follow-up (optional)

Question Types

Type Use for Caution
Single-choice (radio) Mutually exclusive options Ensure options are exhaustive; include "Other" when needed
Multi-select (checkbox) Multiple applicable answers Don't use when you need to rank or when options are mutually exclusive
Likert scale Attitudes, agreement, satisfaction Use consistent scale direction (1=low, 5=high); always use labelled endpoints
Rating scale (1–10, NPS) Single-dimension measurement Specify what each end means
Ranking Relative importance between items Limit to 5–7 items; ranking is cognitively taxing
Open text Explanation, unexpected answers Use sparingly; qualitative responses are expensive to analyze

Question Writing

Avoid these patterns:

  • Leading questions: "How much do you enjoy using our product?" → "How would you describe your experience using our product?"
  • Double-barreled questions: "How easy and enjoyable is checkout?" → Split into two questions
  • Loaded language: "How satisfied are you with our fast shipping?" → Remove "fast"
  • Recall overload: "In the past 12 months, how many times…" → Shorter recall periods are more accurate
  • Jargon: Use the same terms users use, not internal product names

Do these instead:

  • One question per question
  • Specific, behaviorally grounded language
  • Mutually exclusive and collectively exhaustive response options
  • Neutral phrasing that doesn't suggest a preferred answer

Scales

Likert Scales

  • 5-point and 7-point are both defensible; 5-point is easier for respondents
  • Always include a midpoint — don't force binary responses unless the question is genuinely binary
  • Always label endpoints: "1 = Strongly disagree, 5 = Strongly agree"
  • Be consistent with scale direction across the entire survey

Net Promoter Score (NPS)

  • 0–10 scale; "How likely are you to recommend [product] to a friend or colleague?"
  • Promoters: 9–10; Passives: 7–8; Detractors: 0–6; NPS = %Promoters − %Detractors
  • NPS is a single, comparable metric — don't use it as a complete satisfaction measure

System Usability Scale (SUS)

  • Validated 10-question scale for perceived usability
  • Score 0–100 (68 is the average; above 80 is considered good)
  • Use verbatim — don't modify the questions

Sampling

  • Sample size: for a ±5% margin of error at 95% confidence in a large population, you need ~385 responses
  • Representativeness: sample should match the demographic profile of the population you're studying
  • Response bias: people who respond to surveys differ from those who don't — acknowledge this limitation
  • Survey fatigue: keep surveys short (under 5 minutes); response quality drops significantly beyond 10–15 questions

Analyzing Results

  • Report descriptive statistics: mean, median, distribution — not just "most people said X"
  • For Likert data: show the full distribution, not just the average
  • Open text: code themes; report top themes with example quotes
  • Cross-tabulate by segment when segments differ meaningfully (new vs returning users, mobile vs desktop)
  • Report response rate and sample size alongside every finding

Best Practices

  • Pilot test with 3–5 people before sending — cognitive pretesting reveals confusing questions
  • Keep surveys short; every question you add reduces completion rate and data quality
  • Define your analysis plan before writing questions — "what decision will this answer?" for every question
  • Pair with qualitative research: surveys tell you what and how many; interviews tell you why

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