Opinionated, evolving constraints to guide agents when building interfaces. Useful for keeping output coherent across many small UI pieces.
Install
npx skills add https://github.com/nexu-io/open-design --skill ui-skillsSKILL.md
ui-skills
Curated from @ibelick.
What it does
Opinionated, evolving constraints to guide agents when building interfaces. Useful for keeping output coherent across many small UI pieces.
Source
- Upstream: https://github.com/ibelick/ui-skills
- Category:
design-systems
How to use
This catalogue entry advertises the skill in OpenDesign so the agent discovers it during planning. To run the full upstream workflow with its original assets, scripts, and references, install the upstream bundle into your active agent's skills directory:
# Inspect the upstream README for exact paths
open https://github.com/ibelick/ui-skills
Then ask the agent to invoke this skill by name (ui-skills) or with
one of the trigger phrases listed in this skill's frontmatter.
Related skills
frontend-designanthropics932KGuidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.prototypemattpocock852KBuild a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.hyperframes-animationheygen-com569KAll animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreographyhyperframes-creativeheygen-com539KNon-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.