Agent Skills

Rust debugging skill for systems programming. Use when debugging Rust binaries with GDB or LLDB, enabling Rust pretty-printers, interpreting panics and backtraces, debugging async/await with tokio-console, stepping through no_std code, or using dbg! and tracing macros effectively. Activates on queries about rust-gdb, rust-lldb, RUST_BACKTRACE, Rust panics, debugging async Rust, tokio-console, or pretty-printers.

Install

npx skills add https://github.com/mohitmishra786/low-level-dev-skills --skill rust-debugging
SKILL.md

Rust Debugging

Purpose

Guide agents through debugging Rust programs: GDB/LLDB with Rust pretty-printers, backtrace configuration, panic triage, async debugging with tokio-console, and #[no_std] debugging strategies.

Triggers

  • "How do I use GDB/LLDB to debug a Rust binary?"
  • "How do I get a full backtrace from a Rust panic?"
  • "How do I debug async Rust / Tokio?"
  • "Rust pretty-printers aren't working in GDB"
  • "How do I debug a Rust panic in production?"
  • "How do I use dbg! and tracing in Rust?"

Workflow

1. Build for debugging

# Debug build (default) — full debug info, no optimization
cargo build

# Release with debug info (for profiling real workloads)
cargo build --release --profile release-with-debug
# Or configure in Cargo.toml:
# [profile.release-with-debug]
# inherits = "release"
# debug = true

# Run directly
cargo run
cargo run -- arg1 arg2

2. GDB with Rust pretty-printers

# Use rust-gdb wrapper (sets up pretty-printers automatically)
rust-gdb target/debug/myapp

# Or set up manually in ~/.gdbinit:
# python
# import subprocess, sys
# ...

Common GDB session for Rust:

# Basic
(gdb) break main
(gdb) run arg1 arg2
(gdb) next           # step over
(gdb) step           # step into
(gdb) continue

# Rust-aware inspection
(gdb) print my_string     # Shows String content via pretty-printer
(gdb) print my_vec        # Shows Vec elements
(gdb) print my_option     # Shows Some(value) or None
(gdb) info locals

# Break on panic
(gdb) break rust_panic
(gdb) break core::panicking::panic

# Backtrace
(gdb) bt              # Short backtrace
(gdb) bt full         # Full with locals

3. LLDB with Rust pretty-printers

# Use rust-lldb wrapper
rust-lldb target/debug/myapp

# Manual setup
lldb target/debug/myapp
(lldb) command script import /path/to/rust/lib/rustlib/etc/lldb_lookup.py
(lldb) command source /path/to/rust/lib/rustlib/etc/lldb_commands

Common LLDB session:

(lldb) b main::main
(lldb) r arg1 arg2
(lldb) n              # next (step over)
(lldb) s              # step into
(lldb) c              # continue
(lldb) frame variable # show locals
(lldb) p my_string    # print variable with pretty-printer
(lldb) bt             # backtrace
(lldb) bt all         # all threads

4. Backtrace configuration

# Short backtrace (default on panic)
RUST_BACKTRACE=1 ./myapp

# Full backtrace with all frames
RUST_BACKTRACE=full ./myapp

# With symbols (requires debug build or separate debug info)
RUST_BACKTRACE=full ./target/debug/myapp

# Capture backtrace programmatically
use std::backtrace::Backtrace;
let bt = Backtrace::capture();
eprintln!("{bt}");

For release binaries, keep debug symbols in a separate file:

# Build release with debug info
cargo build --release
objcopy --only-keep-debug target/release/myapp target/release/myapp.debug
strip --strip-debug target/release/myapp
objcopy --add-gnu-debuglink=target/release/myapp.debug target/release/myapp

5. Panic triage

// Set a custom panic hook for structured logging
use std::panic;

panic::set_hook(Box::new(|info| {
    let backtrace = std::backtrace::Backtrace::force_capture();
    eprintln!("PANIC: {info}");
    eprintln!("{backtrace}");
    // Log to file, send to Sentry, etc.
}));

Common panic patterns:

Panic message Likely cause
index out of bounds: the len is N but the index is M Array/vec OOB access
called Option::unwrap() on a None value Unwrap on None
called Result::unwrap() on an Err value Unwrap on error
attempt to subtract with overflow Integer underflow (debug build)
assertion failed Failed assert! or assert_eq!
stack overflow Infinite recursion

Use panic = "abort" in release to get a crash dump instead of unwind.

6. The dbg! macro

// dbg! prints file, line, value and returns the value
let result = dbg!(some_computation(x));
// prints: [src/main.rs:15] some_computation(x) = 42

// Chain multiple values
let (a, b) = dbg!((compute_a(), compute_b()));

// Inspect inside iterator chains
let sum: i32 = (0..10)
    .filter(|x| dbg!(x % 2 == 0))
    .map(|x| dbg!(x * x))
    .sum();

7. Structured logging with tracing

[dependencies]
tracing = "0.1"
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
use tracing::{debug, error, info, instrument, warn};

#[instrument]  // Auto-traces function entry/exit with arguments
fn process(id: u64, data: &str) -> Result<(), Error> {
    debug!("Processing item");
    info!(item_id = id, "Started processing");

    if data.is_empty() {
        warn!(item_id = id, "Empty data");
        return Err(Error::EmptyData);
    }

    error!(item_id = id, err = ?some_result, "Failed");
    Ok(())
}

// Initialize in main
tracing_subscriber::fmt()
    .with_env_filter("myapp=debug,warn")
    .init();
# Control log levels at runtime
RUST_LOG=debug ./myapp
RUST_LOG=myapp::module=trace,warn ./myapp

8. Async debugging with tokio-console

[dependencies]
console-subscriber = "0.3"
tokio = { version = "1", features = ["full", "tracing"] }
// In main
console_subscriber::init();
# Install and run tokio-console
cargo install tokio-console
tokio-console  # Connects to running Rust process at port 6669

tokio-console shows: task states, waker activity, blocked tasks, poll durations.

For GDB/LLDB command reference and pretty-printer setup, see references/rust-gdb-pretty-printers.md.

Related skills

  • Use skills/rust/rustc-basics for debug info flags and build configuration
  • Use skills/debuggers/gdb for GDB fundamentals
  • Use skills/debuggers/lldb for LLDB fundamentals
  • Use skills/rust/rust-sanitizers-miri for memory safety and undefined behaviour

Related skills

typescript-advanced-typeswshobson81KMaster TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications. Use when implementing complex type logic, creating reusable type utilities, or ensuring compile-time type safety in TypeScript projects.golang-code-stylesamber43KGolang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming conventions (→ See `samber/cc-skills-golang@golang-naming` skill), linter configuration (→ See `samber/cc-skills-golang@golang-lint` skill), or doc comments (→ See `samber/cc-skills-golang@golang-documentation` skill).golang-error-handlingsamber42KIdiomatic Golang error handling — creation, wrapping with %w, errors.Is/As, errors.Join, custom error types, sentinel errors, panic/recover, the single handling rule, structured logging with slog, HTTP request logging middleware, and samber/oops for production errors. Built to make logs usable at scale with log aggregation 3rd-party tools. Apply when creating, wrapping, inspecting, or logging errors in Go code. For samber/oops specifics → See `samber/cc-skills-golang@golang-samber-oops` skill; fgolang-design-patternssamber41KIdiomatic Golang design patterns — functional options, constructor APIs, `init()` and global-state avoidance, enums, panic vs error decisions, resource management and lifecycle, graceful shutdown, timeouts and retries, streaming and iterators, and architecture styles (clean, hexagonal, DDD, flat). Apply when choosing between architectural patterns, implementing functional options, designing constructor APIs, setting up graceful shutdown, applying resilience patterns, or asking which idiomatic Go

Search skills and MCP servers

Fuzzy search across 23,137 skills and servers