niaka3dayo
GitHub2 skills
unity-vrc-udon-sharpniaka3dayoUdonSharp scripting skill for VRChat SDK 3.10.5 (active and verified target). Use when writing, reviewing, debugging, or migrating UdonSharp C# and UdonBehaviour code. Positive triggers include UdonSharp, NetworkCallable, NetworkCalling, CallingPlayer, Udon network authorization, synced runtime state, a local public helper, public-method audit, C# to Udon conversion, and UdonSharp Assembly Version Defines. VRCQualitySettings and VRCTween calls, PhysBone/Contact callbacks, world VRCPhysBoneCollidunity-vrc-world-sdk-3niaka3dayoVRChat World SDK 3 guide for scene and Inspector setup, component placement, optimization, and upload. Use for VRChat world scene configuration, VRC SDK components, layers, baked lighting, Quest/Android performance, Dynamics for Worlds, Build Panel warning triage, validation, and upload. Covers WorldQualitySettings, VRC_SceneDescriptor, VRC_Pickup, VRC_Station, VRC_Mirror, VRC_ObjectSync, VRC_CameraDolly, spawn points, collision matrices, PhysBone and Contact component placement, Box Contacts, G
