jwynia
GitHub71 skills
presentation-designjwynia2.4KDesign and evaluate presentations that communicate effectively. Use when designing a presentation, creating slides, getting presentation feedback, structuring a talk, or reviewing slides. Keywords: presentation, slides, talk, PowerPoint, Keynote, reveal.js.frontend-designjwynia2.3KCreate distinctive, production-grade frontend interfaces with high design quality. Provides analysis tools for auditing existing designs and generation tools for creating color palettes, typography systems, design tokens, and component templates. Supports React, Vue, Svelte, and vanilla HTML/CSS. Use when building web components, pages, or applications. Keywords: design, UI, frontend, CSS, components, palette, typography, tokens, accessibility.requirements-analysisjwynia2.3KDiagnose requirements problems and guide discovery of real needs and constraintsgodot-best-practicesjwynia2KGuide AI agents through Godot 4.x GDScript coding best practices including scene organization, signals, resources, state machines, and performance optimization. This skill should be used when generating GDScript code, creating Godot scenes, designing game architecture, implementing state machines, object pooling, save/load systems, or when the user asks about Godot patterns, node structure, or GDScript standards. Keywords: godot, gdscript, game development, signals, resources, scenes, nodes, staarchitecture-decisionjwyniaSystematically evaluate architecture decisions, document trade-offs, and select appropriate patterns. This skill should be used when the user asks about 'architecture decision', 'ADR', 'design pattern selection', 'technology choice', or needs to evaluate architectural trade-offs. Keywords: architecture, ADR, patterns, trade-offs, technical debt, quality attributes, decision record.belief-systemsjwyniaDesign religious and belief systems for fictional worlds. Use when creating pantheons, religious institutions, spiritual practices, or any belief structures that shape society and drive character motivation.book-marketingjwyniaDiagnose book marketing copy problems and generate platform-optimized blurbs, descriptions, taglines, and query pitches. Use when marketing copy feels weak, when descriptions aren't converting, or when starting marketing from scratch.brainstormingjwyniaExpand seeds and escape convergent ideation. Use when you have the start of an idea and want to grow it, when brainstorming produces the same ideas every time, or when you need to explore possibility space.chapter-drafterjwyniaAutonomously draft and polish chapters through multi-skill editorial passes. Use when you have a complete outline and want to produce a polished first draft with iterative refinement.character-arcjwyniaDesign and troubleshoot character transformation arcs. Use when characters feel static, when transformation feels unearned or abrupt, when you can't articulate what false belief needs to die, or when characters serve plot without having internal journeys. Covers positive, negative, and flat arcs.character-namingjwyniaBreak LLM name defaults with external entropy. Use when character names cluster around statistical medians (Chen, Patel, Maya, Marcus), when cast has collision risks, or when fantasy cultures need phonologically consistent naming.cliche-transcendencejwyniaTransform predictable story elements into fresh, original versions. Use when something feels generic, when feedback says "I've seen this before," when elements orbit the protagonist too conveniently, or when you want to make a familiar trope feel new. Applies the 8-step CTF process and Orthogonality Principle.code-reviewjwyniaProvide structured code review guidance for catching defects and improving quality. This skill should be used when the user asks to 'review this code', 'check for issues', 'PR review', 'code quality check', or wants systematic code evaluation. Keywords: code review, PR, pull request, quality, defects, security, maintainability, performance.context-retrospectivejwyniaAnalyze agent-user interaction transcripts to identify context network maintenance needs and guidance improvements. Use after significant agent interactions or to improve context networks.dialoguejwyniaDiagnose flat dialogue, same-voice characters, and lack of subtext. Use when conversations feel wooden, characters sound alike, or dialogue only does one thing at a time.document-to-narrationjwyniaConvert written documents to narrated video scripts with TTS audio and word-level timing. Use when preparing essays, blog posts, or articles for video narration. Outputs scene files, audio, and VTT with precise word timestamps. Keywords: narration, voiceover, TTS, scenes, audio, timing, video script, spoken.docx-generatorjwyniaCreate and manipulate Word DOCX files programmatically. Use when the user needs to generate documents, modify DOCX templates, extract document content, or automate Word document workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: Word, DOCX, document, report, template, contract, letter, corporate, branding.draftingjwyniaBreak through blocks and execute first drafts. Use when the outline is done but the draft isn't happening, when writer's block strikes, when the blank page remains blank, or when progress stalls.economic-systemsjwyniaDesign economic systems for fictional worlds. Use when worldbuilding needs currencies, trade networks, resource economies, or when economic pressures should drive plot and character motivation.electron-best-practicesjwyniaGuide AI agents through Electron app development with React including security patterns, type-safe IPC, React integration, packaging with code signing, and testing. Keywords: electron, electron-vite, electron-forge, contextBridge, IPC, security, react, packaging, code signing, notarization, playwright, desktop app.endingsjwyniaDiagnose weak endings, rushed resolutions, and arbitrary conclusions. Use when stories build well but end disappointingly, when climax feels unearned, or when resolution doesn't complete character arcs.fact-checkjwyniaVerify claims in generated output against sources. Use as a separate pass AFTER content generation to catch hallucinations. Critical constraint - cannot be reliably combined with generation in a single pass.flash-fictionjwyniaDiagnose and fix problems in flash fiction and micro fiction. Use when flash fiction feels weak, when writing stories under 1500 words, when working with micro fiction, sudden fiction, or compressed narrative forms.game-facilitatorjwyniaNarrative RPG game master for collaborative storytelling. Use for tabletop RPG sessions, solo narrative games, or any real-time collaborative fiction requiring scene management, NPC portrayal, and story coherence.genre-conventionsjwyniaDiagnose genre problems and generate genre-specific elements. Use when genre promise is unclear, when elements feel misplaced, when secondary genres compete with primary, or when you need genre-specific entropy. Covers all 11 elemental genres from the Writing Excuses framework.gentle-teachingjwyniaGuide AI-assisted learning that empowers learners while maintaining appropriate boundaries. Use when teaching, explaining concepts, or helping someone who is struggling to understand.gitea-workflowjwyniaOrchestrate agile development workflows for Gitea repositories using the tea CLI. Use when working with Gitea-hosted repos and asking to 'run the workflow', 'continue working', 'what's next', 'complete the task cycle', 'start my day', 'end the sprint', 'implement the next task', or wanting guided step-by-step development assistance. Keywords: workflow, orchestrate, agile, task cycle, sprint, daily, implement, review, PR, standup, retrospective, gitea, tea.godot-asset-generatorjwyniaGenerate game assets using AI image generation APIs (DALL-E, Replicate, fal.ai) and prepare them for Godot. Covers the full art pipeline from concept art and style guides to final sprites, sprite sheets, and import configuration. This skill should be used when creating game art, generating sprites, making tilesets, creating UI elements, or preparing assets for Godot import. Keywords: game assets, AI art, DALL-E, Replicate, fal.ai, sprite sheet, tileset, Godot, pixel art, character sprite, game agood-thinkingjwyniaDiagnose thinking failures and maintain process-sovereignty by auditing cognitive orientation and operation balance.governance-systemsjwyniaDesign political entities and governance systems for fictional worlds. Use when creating kingdoms, empires, federations, or any political structures that need realistic internal complexity and external relationships.interactive-fictionjwyniaDiagnose branching narrative problems. Use when choices feel meaningless, when branching is unmanageable, when player agency conflicts with authored story, or when interactive elements break narrative flow.joke-engineeringjwyniaDiagnose and improve humor using systems thinking. Use when jokes fall flat, when humor feels forced, when punchlines don't land, or when you want to systematically enhance comedic writing. Treats jokes as engineerable connection systems.key-momentsjwyniaStructure stories around essential emotional moments using Rodriguez's approach integrated with elemental genres. Use when plotting feels mechanical, when emotional beats need defining, or when building stories from vivid scenes rather than plot outlines.language-evolutionjwyniaDesign evolving language systems for fictional worlds. Use when creating language families, dialects, linguistic history, or when language should reflect cultural and historical development.lyric-diagnosticjwyniaDiagnose lyric problems across prosody, rhyme, meaning, register, sound, and structure. Use when AI-generated or human lyrics feel flat, cliched, awkward, or mismatched.musical-dnajwyniaExtract descriptive musical characteristics from any artist or band without using their name, building a vocabulary of sonic qualities for AI music generation, music description, or creative recombination.namingjwyniaDiagnose why names don't work and guide creation of names that do. Use for brand names, product names, character names, place names, and titles when something feels off or when systematic naming is needed.novel-revisionjwyniaManage multi-level novel revisions while preventing cascade problems. Use when editing novels, when changes at one level break things at others, when you need systematic change management for long-form fiction, or when revisions keep creating new problems.oblique-worldbuildingjwyniaCreate worldbuilding quotes and epigraphs through documentary perspectives. Use for chapter epigraphs, in-world documents, or any content where limited perspective creates meaning through what the documenter cannot see.outline-coachjwyniaAct as an assistive outline coach who guides structural development through questions. Use when helping someone develop their own outline through diagnosis and frameworks. Critical constraint - never generate outline content. Instead ask questions, identify structural issues, suggest approaches, and let the writer structure.outline-collaboratorjwyniaAct as an active outline partner who develops structure collaboratively. Use when developing, iterating, or improving story outlines. Generates scene beats, character arcs, plot structures, and exploratory prose samples. Contrasts with story-collaborator which drafts finished prose.pdf-generatorjwyniaCreate and manipulate PDF files programmatically. Use when the user needs to generate PDFs, fill PDF forms, extract PDF content, add watermarks/overlays, or merge documents. Supports both template-based generation (form filling, overlays) and from-scratch creation. Keywords: PDF, document, form, fillable, merge, watermark, extract, text, report.pptx-generatorjwyniaCreate and manipulate PowerPoint PPTX files programmatically. Use when the user needs to generate presentations, modify PPTX templates, extract slide content, create thumbnail previews, or automate PowerPoint workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: PowerPoint, PPTX, presentation, slides, template, deck, slideshow, corporate, branding.prose-stylejwyniaDiagnose sentence-level issues after structure is solid. Use when prose feels flat, sentences are monotonous, word choices are generic, or voice is inconsistent.pwa-developmentjwyniaImplement Progressive Web App features for React and Svelte projects. This skill should be used when the user asks to 'make a PWA', 'add offline support', 'create a service worker', 'fix caching issues', or wants installable web apps. Keywords: PWA, service worker, offline, manifest, caching, installable, Workbox, vite-pwa.research-workflowjwyniaGuide agents through structured research including planning, multi-query execution, source analysis, and synthesis. Use for comprehensive topic research, deep investigation, or creating research reports. Keywords: research, investigate, deep dive, comprehensive, analysis, synthesis, report.reverse-outlinerjwyniaReverse-engineer published books into structured scene-by-scene outlines for study. Use when analyzing craft, learning story structure from masters, or creating teaching materials from existing works.revisionjwyniaGuide the edit pass after drafting. Use when revision feels overwhelming, when changes cascade unpredictably, when you can't see problems anymore, or when editing never ends.scene-sequencingjwyniaStructure scenes and control pacing using scene-sequel rhythm. Use when individual scenes work but don't accumulate, when pacing feels off (too rushed or too slow), when transitions feel mechanical, or when readers can follow but aren't compelled forward. Based on Dwight Swain's Goal-Conflict-Disaster and Reaction-Dilemma-Decision structure.security-scanjwyniaScan code for security vulnerabilities including OWASP Top 10, secrets, and misconfigurations. Use when you need comprehensive security analysis of a codebase.settlement-designjwyniaDesign cities, towns, and settlements for fictional worlds. Use when creating urban environments, mapping city districts, or when settlements need realistic layered development and spatial logic.shadcn-layoutsjwyniaGenerate correct shadcn/Tailwind layouts by applying CSS mental models. This skill should be used when the user asks to 'create a shadcn layout', 'fix layout issues', 'debug CSS height problems', 'make scrolling work', or has issues with Tailwind flex/grid. Keywords: shadcn, Tailwind, layout, CSS, flex, grid, height, scroll, overflow.shared-worldjwyniaMaintain a wiki-style world bible for collaborative fiction. Use for long-running story worlds, shared universes, membership sites, or any fiction requiring persistent canonical reference.skill-builderjwyniaBuild new agent skills. Use when creating diagnostic frameworks, CLI tools, or data-driven generators that follow the established skill patterns.story-analysisjwyniaSystematically evaluate completed short stories or novel chapters to identify strengths, weaknesses, and improvement opportunities. Use after drafting to assess whether the piece achieves its narrative goals.story-coachjwyniaAct as an assistive writing coach who guides but never writes for the user. Use when helping someone develop their own writing through questions, diagnosis, and frameworks. Critical constraint - never generate story prose, dialogue, or narrative content. Instead ask questions, identify issues, suggest approaches, and let the writer write.story-collaboratorjwyniaAct as an active writing partner who contributes content alongside the human writer. Use when the writer wants a collaborator who generates prose, dialogue, alternatives, and builds on their ideas. Applies Story Sense frameworks while actively contributing to the creative work. Contrasts with story-coach which never writes.story-idea-generatorjwyniaGenerate story concepts using a genre-first approach. Use when starting a new project, when brainstorming ideas, when a concept needs strengthening, or when you want to ensure emotional impact drives the story.story-sensejwyniaDiagnose what any story needs regardless of its current state. This skill should be used when a writer is stuck, evaluating story problems, when narrative feels broken, or when someone asks 'what's wrong with my story?'. Keywords: story, diagnosis, stuck, narrative, plot, character, worldbuilding, revision.story-zoomjwyniaManage multi-level story synchronization. Use when changes at one abstraction level (pitch, structure, scenes, entities, prose) need to propagate to others, or when story elements feel inconsistent across levels.summarizationjwyniaCreate effective summaries by matching summarization type to purpose, audience, and context. Use when asked to summarize, create TLDR, condense content, or create executive summaries. Keywords: summary, TLDR, condense, executive summary, abstract.system-designjwyniaDiagnose design problems and guide architecture decisions for solo developerssystemic-worldbuildingjwyniaBuild worlds through cascading consequences from speculative changes. Use when introducing new technologies, species, or alternate histories and need to trace realistic societal transformations across multiple domains.task-breakdownjwyniaHelp neurodivergent users break down overwhelming tasks into manageable steps. Use when tasks feel paralyzing, when executive function is struggling, when someone can't start, or when the Wall of Awful has built up. Applies ADHD/autism-aware decomposition strategies.task-decompositionjwyniaTransform overwhelming development tasks into manageable units. This skill should be used when the user says 'task too big', 'can't estimate', 'overwhelmed by scope', 'where do I start', 'epic needs breakdown', or has dependency problems. Keywords: decomposition, breakdown, estimate, scope, INVEST, vertical slice, spike, dependencies.typescript-best-practicesjwyniaGuide AI agents through TypeScript coding best practices including type safety, error handling, code organization, and architecture patterns. This skill should be used when generating TypeScript code, reviewing TypeScript files, creating new TypeScript modules, refactoring JavaScript to TypeScript, or when the user asks about TypeScript patterns, types, or coding standards. Keywords: typescript, types, coding standards, best practices, type safety, generics, architecture, refactoring.voice-analysisjwyniaExtract and document a writer's distinctive voice patterns for consistent reproduction. Use when you need to capture writing voice, analyze writing style, create a voice guide, or write in someone's established style. Keywords: voice, tone, style, writing analysis, fingerprint.web-searchjwyniaSearch the web using the agent's built-in WebSearch tool. Use when you need to find current information, verify facts, or research topics. No API key required. Keywords: search, web, internet, lookup, find, research, current events, facts.web-search-tavilyjwyniaSearch the web using Tavily API for high-quality, AI-optimized results with advanced filtering options. Use when you need structured search results, domain filtering, relevance scores, or AI-generated answer summaries. Requires TAVILY_API_KEY. Keywords: tavily, advanced search, filtered search, domain filtering, relevance scoring.world-fatesjwyniaManage long-term fate and fortune across a shared world. Use when powerful entities feel permanent, when the world becomes static, when you need probabilistic death/fall mechanics, or when campaigns need world-level consequences that persist. Operates above the game-facilitator level.worldbuildingjwyniaDiagnose world-level story problems. This skill should be used when settings feel thin, institutions feel designed rather than evolved, economies don't make sense, or non-human species feel like humans in costume. Keywords: worldbuilding, setting, world, institutions, economy, culture, species, consequences.